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Team17 owner Everplay increases shareholding in Wardogs dev Bulkhead, touts strong FY26 results Wardogs surpassed one million copies after entering early access on September 10 Team17 owner Everplay expects strong full-year results, as Bulkhead's Wardogs and Expression Games' Hell Let Loose: Vietnam are outperforming expectations. Everplay has also increased its stake in Bulkhead following Wardogs' success since entering early access on September 10. In its unaudited half-year results for the six months ended June 30, 2026, Everplay reported an 8% decrease in revenue to £66.9 million and a 29% drop in profit to £23.9 million. Despite these declines, Everplay's back catalogue revenue increased 1.2% to £64.3 million across more than 150 titles.
Over the weekend I banished all thought of rocks, paper or shotguns and volunteered to pick apples at a local orchard. Many wonderful varieties were carefully netted, then jumbled together in a huge mesh bag: speckled golden sours, fit to devour immediately with an appreciative grimace; jolly green cookers, wearing their scabs like medals of honour; sharp little reds that slice up into the clearest white wedges. As we blundered around with poles and hard hats, we trampled on dozens of fallen, rotting apples, spicing the air with a sickly pungence. It was then that I saw it: the juiciest apple of all, dangling almost within grabbing distance in a peculiar depth of shade, beneath a tree of somehow abyssal provenance - its leaves salt-rimed and its roots akin to sunken steel anchors.
Blizzard just dropped a new Warcraft 3 campaign, the first in 23 years The year of the surprise old game expansion. For the first time since its Frozen Throne expansion in 2003, Warcraft 3 is getting a new campaign. In a pre-brief before BlizzCon's opening ceremony, we learned that Warcraft 3: Forsaken Kingdom is a two-part campaign for Warcraft 3: Reforged, the 2020 remaster of the 2002 RTS. 2026 is now firmly the year of the surprise expansion to an old game: Forsaken Kingdom joins Thief Remastered: The Tarnished Mirror, Quake: Dawn of the Machine, and The Witcher 3: Songs of the Past in this strange new category.
The Witcher 3: Wild Hunt Remastered (September 29, 2026) After announcing The Witcher 4, which is reportedly targeting a 2028 release, CD Projekt Red also announced a massive remaster of its 2015 masterpiece, The Witcher 3. Octopath Traveler I & II - Switch 2 Editions (October 1, 2026) Following the release of Octopath Traveler 0, Square Enix is releasing fresh Switch 2 editions of the original two games that defined the HD-2D style. Xenoblade Chronicles 3 - Nintendo Switch 2 Edition (December 3, 2026) In the lead-up to Xenoblade Genesis, an entirely new game in DADSS’s iconic RPG series, Xenoblade Chronicles 3 is getting the Switch 2 edition treatment. Here are some more games we know are on the way, including the highly-anticipated 10th generation of Pokémon: - Turok Origins - Fall 2026 - The Eternal Life of Goldman - 2026 - Witchbrook - 2026 - The Duskbloods- 2026 - Valheim - 2026 - Stellar Blade - 2026 - Kirby and the World Beyond - Spring 2027 - Mega Man: Dual Override - Spring 2027 - Pokémon Winds - 2027 - Pokémon Waves - 2027 - Xenoblade Genesis - 2027 - Kingdom Hearts IV - Late 2027 - LEGO Skylines - 2027 - Resident Evil Veronica - 2027 - Metal Slug Ultimate Collection - 2027 - Kingdom Come: Deliverance 2 Royal Edition - 2027 - Haunted Chocolatier - TBA - Persona 6 - TBA Blythe (she/her) is an Audience Development Coordinator at IGN who spends way too much time in character customization screens and tracking down collectibles.
Why the world needs a Club Penguin successor – that isn't Roblox Stephen MacDonald, founder and CEO of Magic Potion Games, explains how Imagine Island will fill the gap left by Club Penguin, with a firm focus on child safety Club Penguin – the Disney-owned, Flash-based MMO, which ran from 2005 to 2017 – was a formative experience for a generation of children. Stephen MacDonald, who was a senior manager at Disney from 2012 to 2015, says that Club Penguin had over 300 million registered users at its peak. But the demise of Adobe Flash put paid to this penguin paradise, and a mobile-focused successor, Club Penguin Island, failed to take off – it shut down in December 2018, around a year and a half after its launch. Everyone could jump on easily, and I think that was part of the secret formula." The rise of Roblox In the years since Club Penguin's demise, Roblox has grown spectacularly, rising from 13.7 million daily active users in Q4 2018 to 144 million in Q4 2025, according to Statista.
A federal judge has dismissed an Iowa man’s “absurd” $341,000 lawsuit against Nintendo and The Pokemon Company after he was denied “Pokemon Professor” certification. Kyle Owens, 34, filed the lawsuit in May, alleging that the companies violated federal antitrust laws by preventing him from becoming an official Pokemon Professor. Owens wanted the court to award him at least $341,000 in damages, grant him certification, restore his access to official tools and allow him to host sanctioned Pokemon events. According to Iowa Capital Dispatch, Strand described the lawsuit as a “completely frivolous waste of the court’s time and resources.” Judge calls $341K Pokemon claim “outright absurd” Owens claimed he scored 100% on the Pokemon Professor exam in March 2024, but certification was still dependent on completing a background check.
Future imperfect: Five predictions for the next decade | Opinion Rarely has the industry looked to the future with such trepidation – but this turmoil is a transition, not a crash, and some paths ahead are visible A lot of minds around the industry currently seem focused on one thing: the future. Whether it was Amir Satvat's Gamescom Dev keynote, or the plethora of industry luminaries who lined up to discuss ongoing and impending turmoil for Edge magazine's latest issue, the topic of the moment is what's next – and the mood is apprehensive, to say the least. 1983 wasn't a downturn or a rebalancing; it was a near-collapse of industry revenues from over $3 billion in 1983 to a mere $100 million by 1985. Budget growth is slowing – but won't stop Playable Worlds CEO (and MMORPG legend) Raph Koster cited some figures in the Edge article suggesting that inflation-adjusted budgets for games have risen from around $1 million in the mid-nineties to $10 million by 2005, and eventually to $100 million by 2015.
Are you eager to defeat Brencis early in The Blood of Dawnwalker ? Unlike other role-playing games, this one happens to let you complete your main objective as soon as you’d like. That said, it’s going to be a tall order. In This Article Beating Brencis and the Boyars Early How to enter Greifberg Castle early What to expect once you’re inside Greifberg Castle Beating Brencis and the Boyars Early If you want to beat The Blood of Dawnwalker’s campaign early, then you have to rush all the way to Greifberg Castle.
The Big Picture: What you need to know about the ongoing games industry reset Amir Satvat's talk at Gamescom Dev laid bare the reasons behind the catastrophic layoffs – and what needs to be done The games industry is undergoing a reset. Back in December, Satvat told GamesIndustry.biz that he expected around 7,500 redundancies across the industry in 2026, down from the roughly 9,200 in 2025. "And now because more and more people in China are going to college, each year we can comfortably expect 10 million plus people who are going to have computers." On the one hand, he said, the Chinese market offers a market opportunity for developers outside China, because the "taste for games in China [is] not that different from the taste [in] other places." But on the other hand, Chinese developers will provide more competition globally, "because God, when you go over there and you see the volume and the number of studios… And I think in most cases, we have all underestimated how transformative and impactful that's going to be over the next few years." Growth and contraction In terms of where growth opportunities lay, Satvat pointed towards large user-generated content (UGC) platforms like Roblox and UEFN, but also sounded a note of caution that the "revenue opportunities on those platforms [are] concentrated in the hands of a very small number of people." Competition is getting ever tougher: the number of new Steam releases reached around 12,000 in H1 2026, up 19% year on year. Satvat pointed to the collapse in global games start-up funding from $9.9 billion in 2021 to just $2 billion in 2023, and a similar drop in private equity and venture capital funding from $12.1 billion to $2.7 billion.
Squadron 42 delayed to 2027, with Star Citizen dev blaming GTA 6 Citizen's arrest. Cloud Imperium Games has delayed Squadron 42, its long-in-development Star Citizen spin-off, to Q2 2027, with studio boss Chris Roberts arguing the game would be drowned out by GTA 6. But much like the rest of the industry, there is no way I want to launch my spiritual successor to Wing Commander, a game that has had twelve years of blood, sweat and tears invested into it (we started Squadron 42 development in 2014 as 2013 was opening studios, hiring people and getting the Hangar module out for Star Citizen) launching into the attention buzz saw of GTA6. Cloud Imperium Games' multiplayer sci-fi sim Star Citizen topped $1 billion in crowdfunding in May.
Yes, the leaks were true - a Lego version of Cities Skylines is on its way to PC and consoles Yes, the leaks were true - a Lego version of Cities Skylines is on its way to PC and consoles and here's what it looks like Well there go, the leaks were true! Paradox has announced a brand-new entry in its Cities Skylines series, and this time it's getting a Lego makeover for what it's calling a "playful take" on city building that's heading to Xbox Series X/S, PlayStation 5, PC, and Switch 2. Lego Skylines, as it's known, is being developed by Iceflake Studios, which took over the Cities Skylines series after original developer Colossal Order was ousted following a disastrous few years for the troubled Cities Skylines 2. Nintendo Switch 2, PC, PS5, Xbox Series X/S
What we've been playing - "We're in danger of making this a regular thing" A few of the games that have us hooked this week. 22nd August Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Mat J gets philosophical on us; Connor plays Minesweeper for some reason; and Bertie rallies the wonderful Eurogamer readers for a second week of Big Walk wholesome hilarity. Around that, I've dabbled in The Lord of the Rings: The War in the North - surprisingly enjoyable - and had some decent runs in Hades 2.
Makers Fund raises $250m in fourth round to support interactive entertainment startups Latest fund from venture capital firm brings its total assets under management to $1.5 billion Venture capital firm Makers Fund has secured $250 million to invest in startups advancing games and interactive entertainment. This brings its total assets under management to $1.5 billion. Founded in 2016, Makers Fund raised $180 million in its initial round. The Turkish mobile developer was valued at nearly $5 billion last year after a strategic investment from CVC.
The Quake shareware CD-ROM contained encrypted copies of every id Software game—and yes, it was cracked 39 days after release I blame those pesky kids. You had to put a spinning disc in the front of your PC to install the games you physically bought and paid for. The game itself took up a mere 22 MB of a CD-ROM's 640 MB capacity, leading John Carmack to joke that if there was ever a CD version of Doom, it would come with a "Making of Doom" feature film to use up the entire capacity. While gamers could pick up the shareware release of Quake for around $10 from retail stores, those in the know could use it to gain access to not just the full version of Quake, but a whole heap of other games for no extra cost.
The Hollywood disruptors making a large-scale game with a 12-person team – and no generative AI The co-founders of Wolf Haus on how Hollywood heritage, cannabis millions, and in-house tech came together to build cult simulator Join Us You might recall the trailer for Join Us being featured in the Xbox Showcase back in June. Not shown was the snake gun, says Joe Dietsch, CEO and creative director of Join Us developer Wolf Haus Games. "And Michael then took it to Dooma." Dooma Wendschuh, chief financial officer and narrative director at Wolf Haus, began his career as a producer and a screenwriter in the film industry, but moved into video games in the early 2000s by setting up Sekretagent Productions, which provided writing services for Prince of Persia: The Two Thrones, Assassin's Creed, and Batman: Arkham Origins. He went on to found several tech firms in the 2010s, including the cannabis formulation company Ebbu, which was later sold for C$430 million ($330 million).
After the latest PS5 price hike went into effect this past April, the same digital edition of the PS5 that launched at $400 in 2020 is now $600--a whopping $200 price increase. Multiple more Switch 2 games, like Elden Ring and Fire Emblem: Fortune's Weave, will cost $80 as well on Switch 2. The $60 in 2013 dollars that GTA 5 cost at launch is now more than $85 in 2026 dollars, for example. There were more sports cars in the parking lot in the PS1 era than there were in the PS4 era, because if you’re selling 20 million units at $60 for something that only cost you $10 million to make, that’s different than selling 20 million units at $60 for something that cost you $160 million to make.” On the flip side, if more companies raise prices to $80 like Rockstar is doing with GTA 6, that doesn't mean developers will stop hawking things like microtransactions, DLC, and battle passes.
Его якобы выкупит инвестиционная фирма Trustar Capital. Three Kingdoms Tactics Слухи о том, что китайская корпорация Alibaba собирается продать свой игровой бренд Lingxi Games появились месяц назад. Тогда местные СМИ сообщили, что Alibaba ведет переговоры с несколькими компаниями, но окончательное решение еще не было принято. Примечательно, что изначально стоимость Lingxi Games оценивали значительно ниже — в 7-9 млрд юаней (1-1,33 млрд долларов), но в итоге ценник было решено поднять.
До кипрской сессии WN Conference осталось чуть больше месяца. Она состоится 17-18 сентября в Лимасоле. О том, чего ждать от программы мероприятия, — рассказываем в нашем материале. WN Conference Cyprus’26 сфокусируется прежде всего вокруг нетворкинга.
The dedicated Fire Emblem: Fortune’s Weave Nintendo Direct stream went over how Heroic Games gameplay will work and gave us hints at how scheduling things like map exploration, side quests, training, and socializing could benefit progression during the campaign battles. After getting to go a few hours hands-on with the experience and play through part of Leda’s campaign, I can’t understate how important it seemed paying attention and plotting things out could be. So much so that, while I winged it for this early experience, I felt like I might want to keep an actual notebook on-hand when I really get into it and take on Cai, Dietrich, and Theodora’s stories. Fire Emblem: Fortune’s Weave will come to the Switch 2 on September 17, 2026.
20 hours in, I cannot believe the scale, complexity, and ambition of Fire Emblem: Fortune's Weave Intelligent System upgrade. Fire Emblem: Fortune's Weave is massive. If you're coming to Intelligent Systems' Switch 2 RPG after playing even Three Houses or Engage, you're going to be shocked by the scale of it. Read this next - Fire Emblem: Fortune's Weave's world map is partially inspired by medieval Spain, even if the Dagdan Empire setting looks much older - Fire Emblem: Fortune's Weave crams itself into an already packed-out September 2026 on Switch 2 - Nintendo Direct live report - all the news and announcements from the summer 2026 show