Altered Matter - независимая студия разработки видеоигр, известная своей головоломкой Etherborn. Etherborn выделяется уникальным геймплеем, основанным на изменении гравитации и ориентации персонажа в архитектурных пространствах. Студия стремится создавать инновационные и запоминающиеся игровые опыты, экспериментируя с механиками и визуальным стилем. Информации об истории компании и ее местоположении немного, но судя по стилю и направленности игр, это скорее всего небольшая европейская или североамериканская студия, ориентированная на создание нишевых, но качественных проектов.
In 2023, an anonymous modder released one of the best horror games of the decade, and they still haven't broken character MyHouse.wad barrages players with horrible things they've never experienced in a game before. For a lot of people, the appeal of horror is being surprised and disturbed by something they've never seen before. In recent years, I've sourced this rare feeling from movies like Obsession, where the gender dynamics of that story made it feel a bit dangerous, or Speak No Evil, which has one of the most shocking and nihilistic endings that I can recall. I even find that freshness in a modern classic like Pearl, which isn't really scary, but contrasts a technicolour old Hollywood style with a singularly unsettling Mia Goth performance to great effect.
Final Fantasy Resonance review: I appreciate its Vision, even if it doesn't quite stick the landing Rain on your parade. Spoilers follow for every mainline Final Fantasy game. Watch on YouTube I think the most memorable bit of brilliance in the otherwise flawed diamond that is Final Fantasy 16 is the way it handles legacy. Read this next - Final Fantasy Resonance feels so good to play because Square Enix 'experimented' with combining the best bits of FF5 and FF6 - Final Fantasy Resonance modders have already reinstated the original mobile game's biggest icon, Ariana Grande - Final Fantasy 7 Revelation finally gets a 2027 release date, as Final Fantasy Resonance gets a surprise demo
With the recently released Control Resonant, Remedy Entertainment returns to its weird Control universe of teleporting toy ducks, nightmarish creatures, and explosive action, all of which is grounded by a deeply personal central story. But when considering its predecessor, Control, I was struck by just how much this sequel not only differs from the first game, but deliberately inverts or twists what players previously experienced--much as the central Big Bad does to the entire borough of Manhattan. Control Resonant begins with our protagonist Dylan, barefoot and in dire need of a shave, awakening from a seven-year coma. With his sister--the series' former main character, Jesse Faden--missing and Control's Oldest House now a crime scene of corpses, Dylan finally leaves the building he’s been imprisoned in for over two decades.